Flying pixels have the potential to offer a more immersive three-dimensional (3D) viewing experience than 3D television sets, according to engineers at the Massachusetts Institute of Technology (MIT). The engineers describe their unique 3D display, called Flyfire, as a flock of tiny aircraft carrying multicolored light-emitting diodes (LEDs). The pixels can hover in front of a viewer and form an image, but they also can change their position to add greater depth to the image. “It’s a 3D display with a dual aspect–it can show an image like a traditional display, but then those pixels can move and transform into another shape,” says MIT’s E. Roon Kang. The initial proof-of-principle experiments used quad-rotor helicopters more than 10 centimeters across, and the precise control of their altitude was within three centimeters. Kang says it could take at least five years to make a display with 1,000 or more of the small flying pixels. MIT’s Emilio Frazzoli says onboard controls and a central control system also will be needed to coordinate pixel movement.
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3D Display Made of Flying Pixel-Copters in the Works |
by sparky3887
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All-in-One Computerised Scheduling Will Make Airports Greener and More Efficient |
by sparky3887
A project funded by the Engineering and Physical Sciences Research Council and led by University of Nottingham researchers is developing a new computerized approach to scheduling airport operations that is designed to reduce delays, speed up baggage handling, and decrease pollution. The project aims to computerize and coordinate the scheduling of take-offs, landings, gate assignments, and baggage handling. The end result will be a search engine capable of analyzing the billions of possible scheduling combinations to provide the controllers with the most efficient courses of action. Currently, these four areas are organized manually by staff members who make decisions based on observations, reports, and experience. The scheduling improvements will make flying easier for passengers and reduce pollution by minimizing the time planes spend on the ground with their engines running. The project will develop computational models for each of the four areas of operations and determine how to run those models in conjunction with each other. One of the critical issues is how long an airplane needs for preparation on the ground before it can take off. Preparation includes enough time for the safety briefing and warming the engines. Sending a plane to the runway before either of these steps has taken place will cause delays on the runway that could affect other flights.
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Building Airplanes on a Computer |
by sparky3887
University of North Carolina (UNC) at Chapel Hill computer scientists and Boeing researchers are developing a new set of hierarchical and multi-resolution algorithms and techniques to simulate digital assemblies of large computer-aided design (CAD) structures such as a Boeing aircraft. The algorithms enabled the researchers to produce real-time programs to ray-trace large models on PC workstations. Efficient algorithms for proximity computations also have been developed for the purpose of object placement and spotting interferences among the CAD components. The ultimate aim of the UNC project is the development of digital manufacturing environments that include three-dimensional representations of parts and assembly tooling that can significantly enhance assembly, disassembly, and re-assembly processes for manufacturing and maintenance.
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